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Showing 4 results for Requirements

Reza Safdari, Mozhgan Rahmanian, Shahrbanoo Pahlevany Nejad ,
Volume 12, Issue 6 (3-2019)
Abstract

Background and Aim: Preeclampsia is one of the most prominent cases of pregnancy related diseases that threatens health at global level, especially in developing countries. In Iran, with 14% of outbreak, it is the second most common cause of maternal mortality. The main goal of this study was to identify the information requirements of the Android-based preeclampsia self-Management application.
Materials & Methods: This was a descriptive study that was done in 2018 in Amir_Almomenin Hospital affiliated to Semnan University of Medical Sciences in two stages of reviewing the sources and the need for data elements. In the review phase, after studying the articles and study, the data requirements and factors which affecting the prevalence of preeclampsia were identified and a survey of qualified physicians was done by designing a researcher-made questionnaire.
Results: This research results indicate that 63.9% of the respondents assigned to the elements mentioned in the demographic findings. 75.9% of them identified health information elements as very important. Also, 77.85% of the research community considered the elements in the lifestyle sector to be of the highest importance. All participants recognized that reminder in the program was necessary. Approximately 33.33% of them reconsidered sport education to be at the lowest level, while 45.24% rated it as being of the highest importance.
Conclusion: The information requirements of this program were determined in 6 groups of health history, educational tips, lifestyle, alarms, referral, and reporting. These programs can help pregnant mothers with preeclampsia to control their disease to minimize complications by observing proper nutrition and principles of treatment.

Marjan Ghazi Saeedi, Masoomeh Amin Esmaeili, Sharareh Rostam Niakan Kalhori, Marzyeh Sadat Askari,
Volume 13, Issue 2 (7-2019)
Abstract

Background and Aim: Stimulants are among the most dangerous substances because of their physical and psychological side effects. The process of treating stimulant abusers is so complicated that makes the treatment very difficult. The aim of the current study is to identify the bits of information needed for the design and development of a mobile application system and a web-based application program to improve the treatment management of stimulant abusers. 
Materials and Methods: This study is a cross-sectional study in which the community and the sample are matched. All participators work at Iranian National Center for Addiction Studies(INCAS) as stimulant abuse care givers. The data collection tool was a researcher made questionnaire based on the Likert scale, and its validity approved by experts. In addition, the reliability determined by Cronbach alpha method with the score 0/74 analyzed via SPSS. 
Results: Items that got more than 50% of the participants’ acceptance were identified as the information needed for the system. The most influential items were education and motivational messages with 100% of experts’ agreement. Trauma history and medication therapy, however, got less than 50% and were removed. Other items were put into the study by gaining an average of more than 80% of the experts’ agreement.  
Conclusion: Emerging technologies in the field of heath can play a significant role in the optimization of stimulant abuse treatment by facilitating the treatment process, increasing the patient participation in the process of treatment, and reducing the costs of patients’ lapse and relapse. 

Mouna Rafizadeh, Reza Safdari, Jaleh Shoshtarian Malak, Shaban Alizadeh,
Volume 17, Issue 2 (5-2023)
Abstract

Background and Aim: Simulation-based Mobile Education is one of the necessities of the new era as well as an escalating field to meet the needs of different educational systems and levels. Considering the increasing application of simulation-based technologies, and the popularity of Augmented Reality (AR) in the field of education, the present research aims to facilitate the initial steps in understanding the technical requirements and software used in developing these types of apps.
Materials and Methods: The data required for this research was collected by searching in library resources to identify the commonly used platform/software in designing and developing AR-based educational apps. At the same time, the included studies’ app features/sections were also extracted, and the total of this information was presented in a table. After indicating the mainly used software in the development of these types of apps, a simple app architecture and a how-to-develop model using the most practical software were illustrated.
Results: “3D Model display” and “multiple-choice questions” were identified as the minimum (basic) features of an AR-based educational app. To identify the most commonly used software in creating AR-based educational apps, articles were reviewed, required information was extracted, and gathered in form of a table. The results of the review showed that Unity 3D and Vuforia have the highest usage statistics in creating these types of apps. Finally, a simple model of the process of developing AR-based educational app and a sample output of this type of app were presented based on this information.
Conclusions: Simulation-based education is one of the prominent and growing topics worldwide. Augmented Reality is one of the most renowned and widely used technologies in this field. The results of this study encompass a set of basic features of an AR-based educational app as well as the software that can be used to create such apps. Therefore, this study can assist researchers interested in this field in navigating the simplest path to developing an AR-based educational app by providing them with an initial technical understanding of AR-based education.

Fatemeh Mirshekari, Elham Maserat,
Volume 18, Issue 2 (5-2024)
Abstract

Background and Aim:  Considering the growing trend of cancer in Iran, the development and implementation of digital health literacy systems accelerates the capabilities of digital health and the self-management process of patients. Digital health literacy means the ability to effectively and consciously use digital technologies to access health-related information and services. This skill plays an important role in accessing medical information, disease management, improving the quality of life of people, especially cancer patients. Digital health literacy is considered as one of the most key factors of equal access to digital health information. The purpose of the present study was to formulate the requirements of the digital health literacy system with a focus on cancer.
Materials and Methods: The present study was conducted in two phases of literature review and validity and reliability of requirements in 2023. In the first stage, a literature review was conducted with the keywords of digital health literacy, cancer, requirements, system and application in databases such as PubMed, Scopus, Google Scholar, academic Jihad scientific database and specialized websites. To check the content validity of the survey, 62 experts were surveyed and CVI and CVR were calculated.
Results: Hundered and twenty seven functional and non-functional components were approved. Requirements in the functional section was divided in six main dimensions information literacy module (8 functional components), information and communication technology literacy module (18 functional components), media literacy (5 functional components), public, specialized and population-oriented health literacy module (47 functional components) ), digital health literacy module (28 functional components), and digital health literacy module in cancer (6 functional components) were divided. In the section of digital health literacy in cancer, the main components of needs assessment, digital health literacy training, evaluation and monitoring of the effectiveness of digital interventions and information search skills were approved. Fifteen non-functional components were also approved. Cronbach’s alpha coefficient obtained (92%) indicated high reliability and reproducibility.
Conclusion: Digital health literacy systems can facilitate health care services. Considering the acceptable validity and reliability of the study, the defined requirements can be used to implement digital health literacy systems centered on cancer.

 


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